Microsoft Golf 98
Golf games are a PC staple, and it's always nice to be able to take a relaxing round after you get
sick of Quake (or trying to get it to work). Microsoft's series has come along in leaps and bounds
since it's original outing in 1995, and now includes full support for a range of 3D accelerators.
A golf game stands or falls on it's control system, and Microsoft's title is evrything it should
be in that are: easy to learn, hard to master. Players will be quick to get started, but can
rest easy in the knowledge that there are many solid hours of golfing ahead. Of partcular note
are the ball physics this time around, which seem much improved from last year, and are consistent
with the type of ball the player selects.
Microsoft have excelled themselves in the range of options available to the user. There are four
courses from which to choose, and these make a total of 63 holes. Couple this with five modes of
play: Stroke Play, Match Play, Skins Scramble, and Bingo Bango Bongo (Raja's favourite). The
condition of the Sky, Wind, Fog, and Ground can all be altered, ball type is selectable, and the
pin is fully movable. Novice players can check an auto caddie option who will give them advice on
particular holes or help with general tactics.
No PC game would be complete without the addition of multiplayer elements, and Golf 98 allows for
up to four players over the Net or a LAN, while two players can face off with a direct modem
connection.
Perhaps the only things lacking are a PGA license, which can be countered to a degree with the
create player option, and the lack of a course editor. These shortcomings do not detract from the
quality of the title, however.
Overall: MS Golf '98 may not be as showy as some of it's competitors, but at it's heart is a eminently playable golf title.
7 out of 10
Reviewed by Cameron Tod from VideoGames.co.nz